Programmer, Musician and 3D Modeller. I don't have a Second Life background so am sometimes confused. Or maybe that is just a sign of getting older as I am now retired! Before Sansar I programmed in Unreal Engine and developed music software mostly associated with EDM music. My goal in Sansar is to develop Interactive Music Experiences for everybody to enjoy.
My initial experiences are:
- 1968 My Hometown: A historical architecture creation of my hometown circa 1968. Home to the 3D Art Gallery.
- Beat Blocks Interactive Music: Come create music and play fun "beat games", Home to the Beat Blocks Live DJ application and the Beat Blocks Dance Club.